šŸ’» Programming Projects

My Programming Projects!

This section is under construction.

It will improve soon!

Here you can find a short description of all my programming projects that don’t have a dedicated page. This will mainly consist of educational projects about a certain area (2D or 3D programming, multiplayer, AI…) or smaller personal projects.

If you want to check my main projects, take a look at Racerloop, MotionTracker, Flash Your Fears and KatergĆ”ris’ Labyrinth!


Time Racer | 3D Programming Course (UOC)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.


Descent | 2D Programming Course (UOC)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.


Lab Mace | 3D Programming Course (UOC)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.


Super Mario Bros. in Unity | 2D Programming Course (UOC)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.


Labyrinth Crawler | AI for Video Games Course (UOC)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.


Town Plaza AI | AI for Video Games Course (UOC)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.


Reinforzed Learning | AI for Video Games Course (UOC)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.


Tanks Multiplayer (Online and Local) | Multiplayer Games Course (UOC)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.


Cursing Contest | 2D Programming Course (UOC)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.


2D Zombie Survival | Game Design II Course (CSUMB)

Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.

Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.