This section is under construction.
It will improve soon!
Here you can find a short description of all my programming projects that donāt have a dedicated page. This will mainly consist of educational projects about a certain area (2D or 3D programming, multiplayer, AIā¦) or smaller personal projects.
If you want to check my main projects, take a look at Racerloop, MotionTracker, Flash Your Fears and KatergĆ”risā Labyrinth!
Time Racer | 3D Programming Course (UOC)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.
Descent | 2D Programming Course (UOC)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.
Lab Mace | 3D Programming Course (UOC)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.
Super Mario Bros. in Unity | 2D Programming Course (UOC)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.
Labyrinth Crawler | AI for Video Games Course (UOC)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.
Town Plaza AI | AI for Video Games Course (UOC)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.
Reinforzed Learning | AI for Video Games Course (UOC)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.
Tanks Multiplayer (Online and Local) | Multiplayer Games Course (UOC)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.
Cursing Contest | 2D Programming Course (UOC)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.
2D Zombie Survival | Game Design II Course (CSUMB)
Worked on Racerloop, a Unity mobile-PC arcade racing game. Demonstrated versatility by working both independently and under direction.
Contributions included: AI systems, Synchronous Online Game Mode, Gameplay Systems, Automated Tests, Math Scripts and other tools.